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Added the markamal lungshark as a possible pet.De jure kings may not be targeted by the warlord CB within their own de jure kingdom except by their de jure emperor.Provincial infrastructure now decreases the chance of infestations.The Amulet of Kings can now be stolen (with great difficulty).ALMSIVI rulers cannot declare war while temple crusaders are raised.Rework of special troops - both mage unit types have been consolidated.Weapons and armors can only be worn by an adult.
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#CK2 CHILD OF DESTINY FREE#
Rulers can decide to free slaves from one of their province, if the slaves come from their own realm.Rulers can now choose to liberate slaves when they finish sieging down a province with slaves.Under the hood rework, slaves can now remember where they come from and where they have been sent.It needs to be restored, using a decision by a powerful Sun Court faithful. The Sun Court now use the College of Cardinals mechanic.It needs to be restored, using a decision by a powerful Maruhkati faithful The Maruhkati now use the College of Cardinals mechanic.Under the hood rework of some major tenets, and their impact on people's opinion.Added a feature rewarding multiple lovers, for lustful religions.Some patron deities can change your religious features Some features have been tweaked and moved around Faiths now have their special features listed in their description.The Brethren are now a standalone faith, instead of being an heresy of the Cult of Kthulhut.Added the Plaguing Kings, an heresy of the Cult of Kthulhut, borned during the wars between the Chimer and the Quey.Necromancers can corrupt artifacts, sacrifing some of their lifeforce and mortal possessions in exchange for amulets and rings enhancing their abilities.Artifacts and Wonder upgrades can raise the number of Necromantic Charges a Necromancer has.Necromancers now have Necromantic Charges they can use to summon stacks of Risen Dead.Becoming a Necromancer is now done through an event chain, instead of a simple random event.
#CK2 CHILD OF DESTINY FULL#